Tuesday 16 October 2012

Mists of Pandaria: Protection Warrior Single Target Rotation


To DPS or Not to DPS That Is The Question

Everything has changed for us (how many times have I said this so far!). Before we could just go balls-to-the-wall, trying to put out as much DPS as we could manage to help our raid. We knew our defence cap would mitigate most of our incoming damage and we had a few damage reduction cooldowns to pop where needed. Any extra rage we had was spent on cleave or heroic strike and everything was lovely.......

Patch 5.0.4 dropped and how we generated rage and spent it totally changed. We are now endlessly searching for and saving rage to spend on our Active Mitigation abilities and because threat is no longer really an issue for us we no longer really have much rage spare to dump..... ever!


The Pull

There are a few really good ideas for the pull. Pre-potting, dropping banners, activating Recklessness etc etc. However I am going to give you a standard version of this for single target:


This can be altered for a maximum start by adding in Recklessness and your tier 6 talent: Avatar, Bloodbath or Stormbolt before Heroic Throw and Skull Banner after Shield Slam

Battle Shout -> Recklessness -> Berserker Rage -> [Avatar or Bloodbath] -> [Heroic Throw or Stormbolt] -> Charge -> Shield Slam -> Skull Banner -> Revenge -> Active Mitigation (Shield Barrier or Shield Block)

If you are going to Pre-pot (Using a potion before the pull so you can use another during) then do this before you Heroic Throw or Stormbolt.

You can also Heroic Leap instead of Charge however you will lose the rage that is generated from Charge if you do, meaning more time between the pull and the start of your Active Mitigation abilities.


The Rotation

Just like in Cataclysm there is no set Protection Warrior Rotation. Instead we use a priority system:

For Times Where You Are Taking Damage (Active Tank In A Raid, Dungeon Tank etc)
- Active Mitigation Ability of Choice (Shield Barrier or Shield Block)
Revenge 
Stormbolt (if taken as Talent)

Obviously any other damage reduction abilities should be used on cooldown or when arranged with your raid leader.


For Times Where You Aren't Taking Damage (Non-Active Tank In A Raid)
Revenge 
Stormbolt (if taken as Talent)

- Heroic Strike or Cleave on cooldown







Friday 12 October 2012

Mists of Pandaria: Level 90 Darkmoon Tanking Trinket


Relic of Niuzao Has Changed!

Ok first and foremost the Darkmoon Trinket Relic of Niuzao has been buffed!! If you hover over for the tooltip you will see that it has 1434 Stamina on it. This wasn't present when MoP Launched and has since become one of our Best In Slot Trinkets for pre-raid gear. Even when you drill down to the end of Tier 14 raiding this is (realistically) our 3rd BiS as the one above it in the list has a 1% drop rate!


OMG I've Just Looked At The AH Prices!! 

Ok chill out. No really! There are 3 different ways to obtain this trinket:

- Collect the " of Oxen" cards
- Buy an Ox Deck
- Buy the Trinket

On my server the Deck is going for 32k and the Trinket is going for 23k. So it was time to number crunch, Well basic addition really! The Ox Deck can be created by collecting the Ace through Eight of Oxen Darkmoon Cards (1-8). These are listed on the AH as Ace of Oxen, Two of Oxen etc... (ie numbers as words). After some brief work with some paper and the Online AH I worked out that I could buy all of the cards for 16k. This is a good way to obtain a BiS item on the cheap and also a great way to make some gold (buy the cards, create the deck and either list the deck or the trinket on the AH). 

I will be using mine however I might go back to make a few thousand doing this.

Thursday 11 October 2012

Mists of Pandaria: Protection Warrior Active Mitigation


We're Not Death Knights..... WTF??

Any of you who ever rolled a Death Knight tank will be very familiar with why you must use Death Strike when ever you can and how you have to plan your rotation around it.

With the introduction of patch 5.0.4 and the subsequent launch of Mists of Pandaria, Protection Warrior's mechanics have changed forever. Gone are the days where we could reach the CTC Cap (Combat Table Coverage Cap) due to the introduction of a 2 roll defence style and enter the days where we now have to endlessly save rage in order to give us a few seconds of damage reduction.


So What Is Active Mitigation?

Active Mitigation is the use of abilities to reduce incoming damage - it has nothing to do with Dodge, Parry or Block but rather an ability in your spell book that you can pop (on a short cooldown - if any at all) that reduces the damage you take.


Why Should I Give a Flying Orc About This??

Assuming you are here because you play a Protection Warrior then this should be fairly obvious. You are a tank. Among your many functions within your Party or Raid is your ability to keep agro and take as little damage as possible. Active Mitigation reduces the damage you take which therefore helps out your healers with mana and the ability to target someone other than you for a second.


Ok I'm Convinced, What Are My Active Mitigation Abilities?

As a Protection Warrior you have 2 Active Mitigation abilities:

and

Shield Block blocks every single melee attack against you for 6 seconds and Shield Barrier absorbs a certain amount of damage against you for 6 seconds (or until it has absorbed the set amount of damage).


So When Should I Use Them?

Shield Block should be used when you are taking melee damage and Shield Barrier when you are taking spell damage or "unblock-able" damage. 

Shield Barrier can be used with either 20, 40 or 60 rage (amount of damage absorbed increases depending on how much rage you spend on it) where as Shield Block can only be used with 60 rage. You can only have 1 Shield Barrier active at any one time but you can stack up to 2 Shield Block (extends the time period).


To Summarise

These abilities are there to be used so use them and use them as you see fit but remember Block for melee and Barrier for spell. 

Wednesday 10 October 2012

Mists of Pandaria: Protection Warrior Stats


Seriously? We're Still Stacking Mastery?

Are you kidding me? Well no, sorry! We are well into Mists now. Most if not all of us are now Level 90 and it's time to have a look at key stats for Protection Warriors. And here's the breaking news: Nothing has changed......

Your priorities are still:

Mastery > Parry >= Dodge > Hit > Expertise


But I Thought We Wanted Hit?

There are a few different ways to approach your own build. Browsing the Armoury I've noticed some stacking hit and exp to cap (7.5% for both), I've seen some stack parry and others the almighty Mastery.

It is totally down to you how you want to approach your build however here are a few things to consider before you start:

Revenge can be refreshed following a successful dodge or parry however with Glyph of Hold the Line it is more beneficial to stack Parry over Dodge.

- Active Mitigation abilities (Shield Barrier and Shield Block) both have the need for Rage. Therefore if you miss with a Shield Slam or a Revenge it will take you longer to accrue the Rage needed to use these abilities.

- Our Mastery: Critical Block procs Enrage. This Generates 10 Rage and increases our damage. 


So Mastery Build Then?

Yes. At the moment this is the correct build to go with as it increases your Block and Critical Block and gives you an awesome chance to generate free Rage from Enrage.